From the very beginning of the fourth campaign, recently appointed game master Brennan Lee Mulligan has kept fans guessing with rich lore, a wide array of heroes, and a exciting storyline featuring divine entities, demons, and dark forces expanding in influence within the urban setting.
Heads-up: Key plot points for the latest installment of Campaign 4 lie ahead.
The Soldiers Table Introduced
The third episode finished on a major cliffhanger and presented the premier party of adventurers who will branch out from the main group to embark on their own adventure, separate from the remaining groups.
The Soldiers table includes Teor Pridesire (brought to life by Travis), the agile character (the talented performer), the fierce warrior (the cast member), the cleric (Sam Riegel), and Kattigan Vale (Robbie Daymond).
The Reason for Division
With an extensive roster, it was evident from the beginning that having everyone at one table would be impossible.
This explains, the opening chapters of the new season serve as an Prelude, weaving together the personal journeys before dividing into three distinct groups: Soldiers, Planners, and Questers.
The Nature of the Soldiers Table
As described by the Dungeon Master, the combat-focused party is for players who are drawn to a typically action-packed battle-oriented narrative style where diplomatic options are few and far between.
Upon first impression, characters like the squeamish cleric Wicander might look out of place, but the developments of the latest installment make it clear why these five characters are best suited for the Soldiers table.
Reasons to Leave
To begin with, the group knows exactly where to proceed after a intense first encounter with the enemy group.
A former ally of Thjazi Fang—whose passing started the campaign’s events—manipulated The Crow Keepers for his selfish purposes, invading the hidden lair, attacking the character, and stealing all the powerful objects to dispose of.
The antagonist then paid off his liabilities and escaped to a fortified location in Gormalay, Timmony, north of Dol-Makjar, with Cyd Pridesire pursuing him.
Character Drivers
Secondly, each character has a specific drive to exit Dol-Makjar:
- The agile hero, as Thjazi’s partner and closest confidant, wants retribution.
- The knowledgeable figure has experience in the region and warns that it is a hostile environment.
- The warrior and Wicander, having disobeyed his family’s wishes to eliminate Teor and instead rescued him, have nowhere else to go.
- However, their status as key figures in the influential clan could help the group access areas they typically wouldn’t be able to.
- Additionally, The fighter pledged a life debt to The savior for his deliverance and will now follow him everywhere.
Wanted and Hunted
In addition, all of them are wanted by the authorities that govern Dol-Makjar for a range of causes, making lingering locally no longer safe:
- Thimble and The hero are notorious outlaws.
- The strong figure and The cleric defied the influential house and the horde of evil beings they are allied with.
- The target is wanted dead by the family.
This leaves them few options but to head to Timmony in search of the traitor.
Upcoming Developments
Based on the latest episode’s follow-up content, we discover that the combat party won’t be around the following episode, leaving the remaining eight cast members to form the Seekers and Strategists tables.
Viewers can anticipate learning which characters will be where in Campaign 4’s concluding setup installment, streaming live on October 24.